5 DEMONSTRAçõES SIMPLES SOBRE 33 IMMORTALS GAMEPLAY EXPLICADO

5 Demonstrações simples sobre 33 Immortals Gameplay Explicado

5 Demonstrações simples sobre 33 Immortals Gameplay Explicado

Blog Article



revealed a surprising amount of depth for what could first appear to be a simple action-roguelike. And there’s so much more for me to see: What’s the Ascension Battle like? How hard is it to face down Lucifer?

Combat has a satisfying impact, though some may find it clunky when using some weapons in particular, and the tutorial could do more to ease new players in. With its striking art, rich world-building, and MMO-lite mechanics, the game has a strong foundation. The game is only now starting its early access, so if Thunder Lotus refines onboarding, enhances communication, and polishes movement, 33 Immortals will become a standout in the genre. Pros

Enter the email address you used when you joined and we'll send you instructions to reset your password. If you used Apple or Google to create your account, this process will create a password for your existing account. Email Reset password

gives the focus to something unique in this genre, a massive cooperative experience. As you may have already guessed by the game’s title, each run through a level in this roguelike involves at most, 33 individuals.

Finally, Virgil (based on the ancient Roman poet) is also here, managing the Compendium should you need a refresher on how the game works and if really wanted to know the official name of that creepy silkworm with teeth that killed you on your last run (for the record, it’s called a Mangiatore).

’ art style really shines: Lucifer is a big blue beast who feels ripped straight out of He-Man and the Masters of the Universe

While that isn’t a massive amount of time to pump into a roguelike, I think I managed to grasp the title’s unique gameplay loop and the direction the developers want to take it.

That Dark Woods safe haven I mentioned is where weapons are chosen, perks are wished for, and upgrades are purchased using loot from previous runs. At the early access launch, the title has four weapons to choose from: sword, bow, daggers, and staff, each offering a different play styles, movesets, and powers. After trying out the sword’s heavy slashes and blocks, the staff’s AOE blasts, and the dagger’s unrelenting aggressiveness, the bow was what I clicked with.

I thought my experience with ARPGs would be enough to push back against this enemy horde alone – I was wrong. It’s once I found other Rebel Souls (fellow players) to tag along with when my journey through Hell became a bit more manageable.

The later runs, I was also completing meta objectives that would unlock permanent upgrades in the future. Building that perfect character so I wouldn’t let my fellow immortals down has a certain nice feeling to it, even though the possibility of meeting the same random player groups can be low.

Attempting to solo almost 33 Immortals Gameplay any activity can get boring quickly. I found that even the smallest enemies can be massive bullet sponges until you build up your character with hours of upgrades. Even as a late-stage herculean character, having some backup can upgrade the amount of damage you deal exponentially. This is thanks to the title’s use of critical hits, which only begin racking up when another player is also hitting the same target.

The premier global destination for all things esports and gaming. rss instagram x facebook youtube

That’s all I could gather about the lore before taking my repeated trips to Hell for all that loot and boss-slaying goodness. I suspect many players will be going the same route at launch too, as listening to NPCs and reading pages of lore are probably not what most action game fans want to do when they boot up a hardcore multiplayer experience.

Freelance writer mainly focusing on the League of Legends and VALORANT esports scenes. Sometimes at events interviewing professionals of the scene, from players to the talented people working behind the curtains. You can reach out to me via Twitter. twitter

Report this page